Posts for Yave_Yu

Yave_Yu
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Experienced Forum User
Joined: 3/5/2017
Posts: 13
FCEUX has built-in lua called somehow AVIHeadsUpDisplay, try running that lua.
Yave_Yu
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Experienced Forum User
Joined: 3/5/2017
Posts: 13
Recommended you just find this game’s NSF file.
Yave_Yu
He/Him
Experienced Forum User
Joined: 3/5/2017
Posts: 13
各位好,我是 Yave Yu。 我不会制作 TAS,但我喜欢看 TAS,所以就来这里围观啦~
Post subject: What difference about sound quality?
Yave_Yu
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Joined: 3/5/2017
Posts: 13
Low, High, Highest, unlike adjust sample rate, I can't hear any difference between them. I see one only difference is Low couldn't set volume of each channel but High and Highest could.
Yave_Yu
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Joined: 3/5/2017
Posts: 13
Stovent wrote:
If old versions are before 2.0 and new version is 2.0 and newer, then it's because your codecs are in 32bit, you need to download them in 64bit. Bizhawk is only 32bit before 2.0 and only 64bit after 2.0
I tried 64-bit ver, it works, thank you!
Post subject: Problem of AVI output codecs
Yave_Yu
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Joined: 3/5/2017
Posts: 13
BizHawk 2.2.1 In old version, I can use most AVI codecs such as my favorite "TechSmith Screen Capture Codec". But in this new version, some AVI codecs are not shown, include my favorite codec.
Post subject: Re: /thread
Yave_Yu
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Joined: 3/5/2017
Posts: 13
Spikestuff wrote:
Also I don't know why you changed the colours entirely on what you wanted when providing this post. Colour 1, "Incorrect" Colour 1.
I mean... see these SoundDisplay2.lua (modified) screenshot with 5 different palette: With Colorful16.pal With FCEUX default palette With FCEU 0.98.15 default palette With VirtualNES.pal With Smynes.pal
Yave_Yu
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Joined: 3/5/2017
Posts: 13
Can lua color use an ID of NES palette? Because HTML color code makes me an annoying, it displays differently on different palette. For example: #00B0FFFF displays as dark-cyan not sky-blue with FCEUX default palette. #00FF80FF displays as cyan not green with FCEUX default palette. And so on... So, can it use an ID of NES palette to solve this problem? Such as... gui.text(1,1,"This is a text.","21","#00000080")
Yave_Yu
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Joined: 3/5/2017
Posts: 13
natt wrote:
If you can give the full stacktrace I might be able to do something with it
有关调用实时(JIT)调试而不是此对话框的详细信息, 请参见此消息的结尾。 ************** 异常文本 ************** System.ArgumentException: 参数无效。 在 System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format, BitmapData bitmapData) 在 System.Drawing.Bitmap.LockBits(Rectangle rect, ImageLockMode flags, PixelFormat format) 在 BizHawk.Client.EmuHawk.CGBColorChooserForm.RefreshType() 在 BizHawk.Client.EmuHawk.CGBColorChooserForm.radioButton1_CheckedChanged(Object sender, EventArgs e) 在 System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e) 在 System.Windows.Forms.RadioButton.set_Checked(Boolean value) 在 BizHawk.Client.EmuHawk.CGBColorChooserForm.LoadType(GambatteSettings s) 在 BizHawk.Client.EmuHawk.CGBColorChooserForm.DoCGBColorChoserFormDialog(IWin32Window parent, GambatteSettings s) 在 BizHawk.Client.EmuHawk.config.GB.GBPrefControl.buttonPalette_Click(Object sender, EventArgs e) 在 System.Windows.Forms.Control.OnClick(EventArgs e) 在 System.Windows.Forms.Button.OnClick(EventArgs e) 在 System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) 在 System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) 在 System.Windows.Forms.Control.WndProc(Message& m) 在 System.Windows.Forms.ButtonBase.WndProc(Message& m) 在 System.Windows.Forms.Button.WndProc(Message& m) 在 System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) 在 System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) 在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Yave_Yu
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Experienced Forum User
Joined: 3/5/2017
Posts: 13
natt wrote:
What error? It's worked before, and is working for me right now:
A .NET Framework error, written "参数无效" (I don't know what's this in English), so I can't open Palette on a GBC game (but it works fine on a GB game).
Yave_Yu
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Experienced Forum User
Joined: 3/5/2017
Posts: 13
Spikestuff wrote:
Good meme. Accurate colours being worse. laughs Anyways... Yes. GB > Settings > Palette
It encounters an error when I click Palette, it may not work on GBC game... But wait, the color accurates to what? I saw an SDA video before, that color looks like VBA, not this, so I don't know the ACCURATE. Can BizHawk add an option to change GBC color mode in future version, like GBC.emu (on Android)?
Post subject: Could GBC part use VBA's GBC color?
Yave_Yu
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Joined: 3/5/2017
Posts: 13
The Gambatte's default color looks worse, so is there a way to use VBA's GBC color?
Yave_Yu
He/Him
Experienced Forum User
Joined: 3/5/2017
Posts: 13
A Mega Man 2 hack called [Rockman 2 CLAW]